Reach the Future
(Microsoft & Stitch Media)
Spring 2008. We were brought into the project very close to the launch of the game and worked at a feverish pace for many weeks as the game unfolded. Working not only with Stitch Media and McCann, we were also fortunate enough to design puzzle and story concepts with visionary Dave Szulborski. Working on this project provided us with opportunities to create and consult on a fantastic alternate reality game for Microsoft’s Visual Studio.